sep 2, 2026 - First anti-cheat
Description:
The first anti-cheat system introduced in Inostropia was not a large or complex system designed to prevent every form of cheating. Instead, it served as a prototype that was intended to be gradually expanded and improved over time. In its initial version, the anti-cheat only detected KillAura and reach. Rather than automatically banning suspected cheaters, the system alerted administrators whenever a player was suspected of cheating. The administrators would then investigate the case and decide whether the player should be banned.
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